I'm sick of seeing people have problems with SpeedMods.txt, and I'd like to make it just go away. I have made a modification to default (and the engine) to implement a new way of setting the speed modifier.
Here's a screenshot from default after the change and the explanation of how to use it.
Speed:
The currently selected speed mod is displayed at the left, each player has their own item.
Hitting start on the current speed will do nothing.
The menu options are four numbers, and then the different modes.
The numbers increase or decrease the speed as expected.
"Xmod" changes the mode to the old x based system.
"Cmod" is the cmod system of speed mods.
"Mmod" is the mmod system, which just calculates an xmod for you based on the scroll speed you choose and the bpm of the song.
Post in this topic if you're in favor of or against this change. Especially post if you're against this change.
Here's a screenshot from default after the change and the explanation of how to use it.
Speed:
The currently selected speed mod is displayed at the left, each player has their own item.
Hitting start on the current speed will do nothing.
The menu options are four numbers, and then the different modes.
The numbers increase or decrease the speed as expected.
"Xmod" changes the mode to the old x based system.
"Cmod" is the cmod system of speed mods.
"Mmod" is the mmod system, which just calculates an xmod for you based on the scroll speed you choose and the bpm of the song.

Post in this topic if you're in favor of or against this change. Especially post if you're against this change.
Last edited: 19 June 2014 6:06am
< cybik> til Kyzentun fixes bugs for breakfast
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< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
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<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit
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< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
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<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit