Hm, try adding "-DWITH_CRYSTALHD_DISABLED=true" to the cmake command line so it's like this:
I'm not sure whether that will work. I don't get this problem when building, but the log you posted suggests the problem has something to do with crystalhd.
cmake -DWITH_CRYSTALHD_DISABLED=true -G 'Unix Makefiles' .. && cmake ..
I'm not sure whether that will work. I don't get this problem when building, but the log you posted suggests the problem has something to do with crystalhd.
< cybik> til Kyzentun fixes bugs for breakfast
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< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
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<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit
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< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
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<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit