So I compiled the newest version following the instructions from the text files in Bulid folder(using CMake QT GUI) and everything installed nicely and plays smoothly, but the game doesn't make any sound.
Logs from running the game in command line:
Logs from running the game in command line:
StepMania5.0-UNKNOWN
Compiled 20150508 @ 18:05:20 CEST (build 1)
Log starting 2015-05-08 21:04:37
Loading window: gtk
OS: Linux ver 031300
Runtime library: glibc 2.19
Threads library: NPTL 2.19
libavcodec: 0x372765 (3614565)
ALSA: Advanced Linux Sound Architecture Driver Version k3.13.0-24-generic.
Home directory not accessible: Permission denied
ALSA Driver: 0: HDA ATI SB [SB], device 0: ALC892 Analog [ALC892 Analog], 1/1 subdevices avail
ALSA Driver: 0: HDA ATI SB [SB], device 1: ALC892 Digital [ALC892 Digital], 1/1 subdevices avail
ALSA Driver: 1: HDA NVidia [NVidia], device 3: HDMI 0 [HDMI 0], 1/1 subdevices avail
ALSA Driver: 1: HDA NVidia [NVidia], device 7: HDMI 1 [HDMI 1], 1/1 subdevices avail
ALSA Driver: 1: HDA NVidia [NVidia], device 8: HDMI 2 [HDMI 2], 1/1 subdevices avail
ALSA device overridden to "pulseaudio"
Couldn't load driver ALSA-sw: dsnd_pcm_open(pulseaudio): No such file or directory
Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: No such file or directory
Sound driver: Null
Lights driver: SystemMessage
Lights driver: Export
(stepmania:5830): Gtk-CRITICAL **: IA__gtk_style_detach: assertion 'style->attach_count > 0' failed
Video renderers: 'opengl'
Display: :0 (screen 0)
X server vendor: The X.Org Foundation [1.15.1.0]
Server GLX vendor: NVIDIA Corporation [1.4]
Client GLX vendor: NVIDIA Corporation [1.4]
Paletted textures disabled: GL_EXT_paletted_texture missing.
Direct rendering: yes
OGL Vendor: NVIDIA Corporation
OGL Renderer: GeForce GTX 650/PCIe/SSE2
OGL Version: 4.2.0 NVIDIA 304.125
OGL Max texture size: 16384
OGL Texture units: 4
GLU Version: 1.3
OGL Extensions:
GL_AMD: multi_draw_indirect, seamless_cubemap_per_texture
GL_ARB: ES2_compatibility, base_instance, blend_func_extended, color_buffer_float, compatibility,
compressed_texture_pixel_storage, conservative_depth, copy_buffer, depth_buffer_float, depth_clamp,
depth_texture, draw_buffers, draw_buffers_blend, draw_elements_base_vertex, draw_indirect, draw_instanced,
explicit_attrib_location, fragment_coord_conventions, fragment_program, fragment_program_shadow,
fragment_shader, framebuffer_object, framebuffer_sRGB, geometry_shader4, get_program_binary, gpu_shader5,
gpu_shader_fp64, half_float_pixel, half_float_vertex, imaging, instanced_arrays, internalformat_query,
map_buffer_alignment, map_buffer_range, multisample, multitexture, occlusion_query, occlusion_query2,
pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sample_shading,
sampler_objects, seamless_cube_map, separate_shader_objects, shader_atomic_counters, shader_bit_encoding,
shader_image_load_store, shader_objects, shader_precision, shader_subroutine, shader_texture_lod,
shading_language_100, shading_language_420pack, shading_language_include, shading_language_packing, shadow,
sync, tessellation_shader, texture_border_clamp, texture_buffer_object, texture_buffer_object_rgb32,
texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_gather, texture_mirrored_repeat, texture_multisample, texture_non_power_of_two,
texture_query_lod, texture_rectangle, texture_rg, texture_rgb10_a2ui, texture_storage, texture_swizzle,
timer_query, transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix,
uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_64bit, vertex_buffer_object,
vertex_program, vertex_shader, vertex_type_2_10_10_10_rev, viewport_array, window_pos
GL_ATI: draw_buffers, texture_float, texture_mirror_once
GL_EXTX_framebuffer_mixed_formats
GL_EXT: Cg_shader, abgr, bgra, bindable_uniform, blend_color, blend_equation_separate, blend_func_separate,
blend_minmax, blend_subtract, compiled_vertex_array, depth_bounds_test, direct_state_access, draw_buffers2,
draw_instanced, draw_range_elements, fog_coord, framebuffer_blit, framebuffer_multisample, framebuffer_object,
framebuffer_sRGB, geometry_shader4, gpu_program_parameters, gpu_shader4, import_sync_object,
multi_draw_arrays, packed_depth_stencil, packed_float, packed_pixels, pixel_buffer_object, point_parameters,
provoking_vertex, rescale_normal, secondary_color, separate_shader_objects, separate_specular_color,
shader_image_load_store, shadow_funcs, stencil_two_side, stencil_wrap, texture3D, texture_array,
texture_buffer_object, texture_compression_dxt1, texture_compression_latc, texture_compression_rgtc,
texture_compression_s3tc, texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine,
texture_env_dot3, texture_filter_anisotropic, texture_format_BGRA8888, texture_integer, texture_lod,
texture_lod_bias, texture_mirror_clamp, texture_object, texture_sRGB, texture_sRGB_decode,
texture_shared_exponent, texture_storage, texture_swizzle, texture_type_2_10_10_10_REV, timer_query,
transform_feedback2, vertex_array, vertex_array_bgra, vertex_attrib_64bit, x11_sync_object
GL_IBM: rasterpos_clip, texture_mirrored_repeat
GL_KTX_buffer_region
GL_NVX: conditional_render, gpu_memory_info
GL_NV: ES1_1_compatibility, alpha_test, bindless_texture, blend_minmax, blend_square, complex_primitives,
conditional_render, copy_depth_to_color, copy_image, depth_buffer_float, depth_clamp, explicit_multisample,
fbo_color_attachments, fence, float_buffer, fog_distance, fragdepth, fragment_program, fragment_program2,
fragment_program_option, framebuffer_multisample_coverage, geometry_shader4, gpu_program4, gpu_program4_1,
gpu_program5, gpu_program_fp64, gpu_shader5, half_float, light_max_exponent, multisample_coverage,
multisample_filter_hint, occlusion_query, packed_depth_stencil, parameter_buffer_object,
parameter_buffer_object2, path_rendering, pixel_data_range, point_sprite, primitive_restart,
register_combiners, register_combiners2, shader_atomic_counters, shader_atomic_float, shader_buffer_load,
texgen_reflection, texture_barrier, texture_compression_vtc, texture_env_combine4, texture_expand_normal,
texture_lod_clamp, texture_multisample, texture_rectangle, texture_shader, texture_shader2, texture_shader3,
transform_feedback, transform_feedback2, vdpau_interop, vertex_array_range, vertex_array_range2,
vertex_attrib_integer_64bit, vertex_buffer_unified_memory, vertex_program, vertex_program1_1, vertex_program2,
vertex_program2_option, vertex_program3
GL_OES: compressed_paletted_texture, depth24, depth32, depth_texture, element_index_uint, fbo_render_mipmap,
get_program_binary, mapbuffer, packed_depth_stencil, point_size_array, point_sprite, read_format, rgb8_rgba8,
standard_derivatives, texture_3D, texture_float, texture_float_linear, texture_half_float,
texture_half_float_linear, texture_npot, vertex_array_object, vertex_half_float
GL_S3_s3tc
GL_SGIS: generate_mipmap, texture_lod
GL_SGIX: depth_texture, shadow
GL_SUN_slice_accum
OpenGL Windowed 854x480 16 color 16 texture 50Hz Vsync SmoothLines
Event driver: v1.0.1
Input device: /dev/input/event0: unknown bus 19 device, ID 0000:0001, version 0: Power Button
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event0: Resource temporarily unavailable.
Input device: /dev/input/event1: unknown bus 19 device, ID 0000:0001, version 0: Power Button
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event1: Resource temporarily unavailable.
Input device: /dev/input/event2: keyboard device, ID 0001:0001, version ab83: AT Translated Set 2 keyboard
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event2: Resource temporarily unavailable.
Input device: /dev/input/event4: USB device, ID 09da:f111, version 111: COMPANY USB Device
Event types: syn, key, rel, abs, misc, led, rep
Total keys: 224; total axes: 36
Input device: /dev/input/event5: USB device, ID 09da:f111, version 111: COMPANY USB Device
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event5: Resource temporarily unavailable.
Input device: /dev/input/event13: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Front Mic
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event13: Resource temporarily unavailable.
Input device: /dev/input/event12: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Rear Mic
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event12: Resource temporarily unavailable.
Input device: /dev/input/event11: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Line
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event11: Resource temporarily unavailable.
Input device: /dev/input/event10: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Line Out Front
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event10: Resource temporarily unavailable.
Input device: /dev/input/event9: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Line Out Surround
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event9: Resource temporarily unavailable.
Input device: /dev/input/event8: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Line Out CLFE
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event8: Resource temporarily unavailable.
Input device: /dev/input/event7: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Line Out Side
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event7: Resource temporarily unavailable.
Input device: /dev/input/event6: unknown bus 0 device, ID 0000:0000, version 0: HDA ATI SB Front Headphone
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event6: Resource temporarily unavailable.
Input device: /dev/input/event14: USB device, ID 256c:006e, version 111: HUION H420
Event types: syn, key, abs, misc
Total keys: 4; total axes: 3
Input device: /dev/input/event15: USB device, ID 256c:006e, version 111: HUION H420
Event types: syn, key, rel, abs, misc
Total keys: 10; total axes: 3
Input device: /dev/input/event16: USB device, ID 256c:006e, version 111: HUION H420
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event16: Resource temporarily unavailable.
Input device: /dev/input/event19: unknown bus 0 device, ID 0000:0000, version 0: HDA NVidia HDMI/DP,pcm=3
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event19: Resource temporarily unavailable.
Input device: /dev/input/event18: unknown bus 0 device, ID 0000:0000, version 0: HDA NVidia HDMI/DP,pcm=7
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event18: Resource temporarily unavailable.
Input device: /dev/input/event17: unknown bus 0 device, ID 0000:0000, version 0: HDA NVidia HDMI/DP,pcm=8
Not a joystick; ignored
LinuxEvent: Couldn't open /dev/input/event17: Resource temporarily unavailable.