Forums » General Questions » Removing GamePlay OverLays

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https://www.youtube.com/watch?v=UA5xhofZrbw

I need to make a version of STEPMANIA with StepMania 5. I want to know how to remove the score display and the life bar display like in the video above.

Last edited: 11 January 2015 1:46pm

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Here's a theme that has nothing on ScreenGameplay.
http://kyzentun.tejat.net/random_junk/default_no_overlay.zip
Basically, it falls back on the default theme, so anything not found in it is pulled from default. All the stuff on ScreenGameplay is removed by setting the OnCommands in the metrics to hide it or by using redir files to redirect them to blank.
< cybik> til Kyzentun fixes bugs for breakfast
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< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
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<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit
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Your theme works great! STEPMANIA 5 is almost ready to go. One more thing, is there a way to disable the combo display in the lua for gameplay?
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You don't need to do that in lua, just set the Blind modifier on the options screen before you start the song. Hit Start twice to go to the options screen if you don't know how.
< cybik> til Kyzentun fixes bugs for breakfast
--
< maxvg1> shakesoda: then why do i still play lol
<@shakesoda> because you're an ITG player. And thus, a masochist
--
<@shakesoda> Kyzentun: I think you might need to put down the meshes for a bit
Reply
Wow. StepMania 5 sure is featureful! Of course I know about the second option screen. I am surprised this doesn't even require theming. You have been very helpful.

Last edited: 14 January 2015 10:35pm

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Wait Blind hides all of the judgements. What is the recommended way to get rid of the combo display without disabling all of the judgements?
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Found a solution very quickly. Adjust the [Combo]
ShowComboAt=
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