Hello Stepmania users! \^o^/
I have troubles to get Stepmania 5 beta 4a (or beta 4) to work with both Cyberia Style 7 or 8 (2 famous themes for SM): the games chrashes no matter what.
I build Stepmania from sources on Linux (OpenSUSE Tumbleweed 64 bits); it compiles successfully and I can run the game with default theme. Ok then.
But when I select Cyberia Style 7 theme, I can access to main menue, but no more: the game crashes if I go further, due to segmentation fault. And with Cyberia Style 8 theme selected, the game crashes directly at launch, due to segmentation fault again. Please find the crash logs attached at the end of the post.
I have tried different compilation options (remove optimizations, debug mode, etc.), but the result is allways the same.
Previously, with older version of my OS (OpenSUSE 12.2) and Stepmania 5 (beta 2 something), both Cyberia Style 7 and 8 were usable and I was really enjoying Stepmania experience on Linux... What I have noticed from beta 2 to beta 4a, is that Lua theme-related errors are now displayed on top part of the screen. Some of those errors appears in the logs.
I wanted to create an issue on Stepmania bug tracker, but this action is forbidden for me é_è ...
Any of you have had troubles like this one?
Then, could you give me some advise ? Feel free to ask me any details on my configuration.
Thank you steppers!
--
Crashlog with Cybera Style 7:
Crashlog with Cyberia Style 8:
I have troubles to get Stepmania 5 beta 4a (or beta 4) to work with both Cyberia Style 7 or 8 (2 famous themes for SM): the games chrashes no matter what.
I build Stepmania from sources on Linux (OpenSUSE Tumbleweed 64 bits); it compiles successfully and I can run the game with default theme. Ok then.
But when I select Cyberia Style 7 theme, I can access to main menue, but no more: the game crashes if I go further, due to segmentation fault. And with Cyberia Style 8 theme selected, the game crashes directly at launch, due to segmentation fault again. Please find the crash logs attached at the end of the post.
I have tried different compilation options (remove optimizations, debug mode, etc.), but the result is allways the same.
Previously, with older version of my OS (OpenSUSE 12.2) and Stepmania 5 (beta 2 something), both Cyberia Style 7 and 8 were usable and I was really enjoying Stepmania experience on Linux... What I have noticed from beta 2 to beta 4a, is that Lua theme-related errors are now displayed on top part of the screen. Some of those errors appears in the logs.
I wanted to create an issue on Stepmania bug tracker, but this action is forbidden for me é_è ...
Any of you have had troubles like this one?
Then, could you give me some advise ? Feel free to ask me any details on my configuration.
Thank you steppers!
--
Crashlog with Cybera Style 7:
StepMania v5.0 beta 4a crash report (build 8, 20141122 @ 19:12:23 CET (UTC+01:00))
--------------------------------------
Architecture: Unix
Crash reason: Segmentation fault - address not mapped at 0x0000000000006161
Crashed thread: Main thread
Checkpoints:
Thread: Main thread
RageTextureManager.cpp:134 RageTextureManager::LoadTexture(/Themes/CyberiaStyle7/BGAnimations/_shared models/_box_s/gr3.png).
RageTextureManager.cpp:134 RageTextureManager::LoadTexture(/Themes/CyberiaStyle7/BGAnimations/_movie/111.avi).
MovieTexture_Generic.cpp:188
MovieTexture_FFMpeg.cpp:213
MovieTexture_FFMpeg.cpp:264
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:204
RageSoundDriver_Generic_Software.cpp:204
RageSoundDriver_Generic_Software.cpp:204
RageSoundDriver_Generic_Software.cpp:204
RageSoundDriver_Generic_Software.cpp:204
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: Main thread
00007f5ed205f001:
00007f5ed2a1059c:
00000000008e11ea: MovieDecoder_FFMpeg::DecodeFrame(float)
00000000008ded0e: MovieTexture_Generic::Init()
00007f5ecf54797e:
00007f5ecf547a0c:
0000000000aa83f6: (exe)
0000000000adfbdb: ActorFrame::LoadFromNode(XNode const*)
0000000000aab33d: RageMutex::Unlock()
0000000000b7ef30: LuaManager::Release(lua_State*&)
0000000000afffe4: ActorUtil::LoadFromNode(XNode const*, Actor*)
0000000000aab33d: RageMutex::Unlock()
0000000000b7ef30: LuaManager::Release(lua_State*&)
0000000000adfbdb: ActorFrame::LoadFromNode(XNode const*)
0000000000850f60: ScreenDimensions::GetScreenHeight()
0000000000afffe4: ActorUtil::LoadFromNode(XNode const*, Actor*)
0000000000b85313: std::_Rb_tree<lua_State*, std::pair<lua_State* const, bool>, std::_Select1st<std::pair<lua_State* const, bool> >, std::less<lua_State*>, std::allocator<std::pair<lua_State* const, bool> > >::_M_erase(std::_Rb_tree_node<std::pair<lua_State* const, bool> >*)
0000000000afe750: ActorUtil::MakeActor(StdString::CStdStr<char> const&, Actor*)
0000000000a708f0: RageLog::Trace(char const*, ...)
00007f5ecec43fc0:
Static log:
StepMania v5.0 beta 4a
Compiled 20141122 @ 19:12:23 CET (UTC+01:00) (build 8)
Log starting 2014-11-22 20:26:00
Loading window: gtk
OS: Linux ver 031606
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.19
Threads library: NPTL 2.19
libavcodec: 0x374564 (3622244)
TLS is available
ALSA: Advanced Linux Sound Architecture Driver Version k3.16.6-2-desktop.
ALSA Driver: 0: HDA Intel MID [MID], device 0: VT1828S Analog [VT1828S Analog], 0/1 subdevices avail
ALSA Driver: 0: HDA Intel MID [MID], device 2: VT1828S Alt Analog [VT1828S Alt Analog], 1/1 subdevices avail
ALSA Driver: 0: HDA Intel MID [MID], device 3: VT1828S Digital [VT1828S Digital], 1/1 subdevices avail
ALSA Driver: 1: HDA ATI HDMI [HDMI], device 3: HDMI 0 [HDMI 0], 1/1 subdevices avail
ALSA: dsnd_pcm_hw_params_set_access: Invalid argument
Couldn't load driver ALSA-sw: SetHWParams failed
Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: No such file or directory
Couldn't load driver JACK: Couldn't connect to JACK server
Sound driver: Pulse
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl'
Display: :0 (screen 0)
X server vendor: The X.Org Foundation [1.16.1.0]
Server GLX vendor: SGI [1.4]
Client GLX vendor: Mesa Project and SGI [1.4]
Paletted textures disabled: GL_EXT_paletted_texture missing.
Direct rendering: yes
OGL Vendor: X.Org
OGL Renderer: Gallium 0.4 on AMD CYPRESS
OGL Version: 3.0 Mesa 10.3.0
OGL Max texture size: 16384
OGL Texture units: 8
GLU Version: 1.3
OGL Extensions:
GL_AMD: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_stencil_export,
shader_trinary_minmax
GL_APPLE: packed_pixels, vertex_array_object
GL_ARB: ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended, buffer_storage,
clear_buffer_object, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer,
debug_output, depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers,
draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location,
explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow,
fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel,
half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment,
map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2,
pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects,
seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects,
shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack,
shading_language_packing, shadow, stencil_texturing, sync, texture_barrier, texture_border_clamp,
texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_gather, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg,
texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query,
transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix,
uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object,
vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos
GL_ATI: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3,
texture_float, texture_mirror_once
GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord,
framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float,
packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal,
secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap,
subtexture, texture, texture3D, texture_array, texture_compression_latc, texture_compression_rgtc,
texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object,
texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle,
timer_query, transform_feedback, vertex_array, vertex_array_bgra
GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_KHR_debug
GL_MESA: pack_invert, texture_signed_rgba, window_pos
GL_NV: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil,
primitive_restart, texgen_reflection, texture_barrier, texture_env_combine4, texture_rectangle, vdpau_interop
GL_OES: EGL_image, read_format
GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
OpenGL Windowed 854x480 16 color 16 texture 60Hz Vsync SmoothLines
LinuxEvent: Couldn't open /dev/input/event0: Permission denied.
LinuxEvent: Couldn't open /dev/input/event1: Permission denied.
LinuxEvent: Couldn't open /dev/input/event2: Permission denied.
LinuxEvent: Couldn't open /dev/input/event3: Permission denied.
LinuxEvent: Couldn't open /dev/input/event4: Permission denied.
LinuxEvent: Couldn't open /dev/input/event5: Permission denied.
LinuxEvent: Couldn't open /dev/input/event6: Permission denied.
LinuxEvent: Couldn't open /dev/input/event7: Permission denied.
LinuxEvent: Couldn't open /dev/input/event8: Permission denied.
LinuxEvent: Couldn't open /dev/input/event9: Permission denied.
LinuxEvent: Couldn't open /dev/input/event10: Permission denied.
LinuxEvent: Couldn't open /dev/input/event11: Permission denied.
LinuxEvent: Couldn't open /dev/input/event12: Permission denied.
WARNING: Error playing command: /Themes/CyberiaStyle7/Graphics/ScreenWithMenuElements Help.lua:6: calling 'SetTipsColonSeparated' on bad self (string expected, got nil)
WARNING: [C]: SetTipsColonSeparated( = (null))
WARNING: /Themes/CyberiaStyle7/Graphics/ScreenWithMenuElements Help.lua:6: f1(self = (null),s = (null))
WARNING: /Themes/_fallback/Scripts/02 ActorDef.lua:25: unknown(arg = (null))
WARNING: Error playing command: /Themes/CyberiaStyle7/Graphics/ScreenWithMenuElements Help.lua:6: calling 'SetTipsColonSeparated' on bad self (string expected, got nil)
WARNING: [C]: SetTipsColonSeparated( = (null))
WARNING: /Themes/CyberiaStyle7/Graphics/ScreenWithMenuElements Help.lua:6: f1(self = (null),s = (null))
WARNING: /Themes/_fallback/Scripts/02 ActorDef.lua:25: unknown(arg = (null))
Mixing underruns: 1
Players joined: P1, P2
Language: en
Current renderer: OpenGL
Theme: CyberiaStyle7
Partial log:
00:26.806: gluBuild2DMipmaps (format GL_RGB5_A1, 32x32, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 3, imgpixfmt 0)
00:26.806: RageBitmapTexture: Loaded '/Themes/CyberiaStyle7/BGAnimations/_shared models/_box_s/gr3.png' (32x32); RGB5A1 opaque stretch, source 32,32; image 32,32.
00:26.807: Movie /Themes/CyberiaStyle7/BGAnimations/_movie/111.avi has handler 'DX50', type 'divx'
00:26.807: Initializing driver: FFMpeg
00:26.807: MovieTexture_Generic::MovieTexture_Generic(/Themes/CyberiaStyle7/BGAnimations/_movie/111.avi)
00:26.810: Opening codec mpeg4
00:26.811: Bitrate: 1611160
00:26.811: Codec pixel format: yuv420p
00:26.811: Texture pixel format: 1 0 (32bpp, 000000ff 0000ff00 00ff0000 ff000000)
00:26.811: glTexImage2D (format GL_RGBA8, 428x480, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
-- End of report
Crashlog with Cyberia Style 8:
StepMania v5.0 beta 4a crash report (build 8, 20141122 @ 19:12:23 CET (UTC+01:00))
--------------------------------------
Architecture: Unix
Crash reason: Segmentation fault - address not mapped at 0x00000000fffffff7
Crashed thread: Main thread
Checkpoints:
Thread: Main thread
RageTextureManager.cpp:134 RageTextureManager::LoadTexture(/Themes/_fallback/Graphics/_blank.png).
RageTextureManager.cpp:134 RageTextureManager::LoadTexture(/Themes/CyberiaStyle8/BGAnimations/_movie/_default_back.avi).
MovieTexture_Generic.cpp:188
MovieTexture_FFMpeg.cpp:213
MovieTexture_FFMpeg.cpp:264
Thread: Decode thread
Thread: Music thread
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: Main thread
00007fa2486535b4:
00007fa24ba7452c:
00007fa24ba7452c:
00007fa24ba6e0b9:
00007fa24c41f59c:
00000000008e11ea: MovieDecoder_FFMpeg::DecodeFrame(float)
00000000008ded0e: MovieTexture_Generic::Init()
00007fa248f5697e:
00007fa248f56a0c:
0000000000aa83f6: (exe)
0000000000adfbdb: ActorFrame::LoadFromNode(XNode const*)
0000000000850f60: ScreenDimensions::GetScreenHeight()
0000000000afffe4: ActorUtil::LoadFromNode(XNode const*, Actor*)
0000000000b85313: std::_Rb_tree<lua_State*, std::pair<lua_State* const, bool>, std::_Select1st<std::pair<lua_State* const, bool> >, std::less<lua_State*>, std::allocator<std::pair<lua_State* const, bool> > >::_M_erase(std::_Rb_tree_node<std::pair<lua_State* const, bool> >*)
0000000000afe750: ActorUtil::MakeActor(StdString::CStdStr<char> const&, Actor*)
0000000000a708f0: RageLog::Trace(char const*, ...)
00007fa248652fc0:
00000000007fa248: (exe)
00000000007fa248: (exe)
Static log:
StepMania v5.0 beta 4a
Compiled 20141122 @ 19:12:23 CET (UTC+01:00) (build 8)
Log starting 2014-11-22 20:34:12
Loading window: gtk
OS: Linux ver 031606
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.19
Threads library: NPTL 2.19
libavcodec: 0x374564 (3622244)
TLS is available
WARNING: GetPreference: unknown preference "PercentScoreWeightW1"
WARNING: GetPreference: unknown preference "GradeWeightW1"
ALSA: Advanced Linux Sound Architecture Driver Version k3.16.6-2-desktop.
ALSA Driver: 0: HDA Intel MID [MID], device 0: VT1828S Analog [VT1828S Analog], 0/1 subdevices avail
ALSA Driver: 0: HDA Intel MID [MID], device 2: VT1828S Alt Analog [VT1828S Alt Analog], 1/1 subdevices avail
ALSA Driver: 0: HDA Intel MID [MID], device 3: VT1828S Digital [VT1828S Digital], 1/1 subdevices avail
ALSA Driver: 1: HDA ATI HDMI [HDMI], device 3: HDMI 0 [HDMI 0], 1/1 subdevices avail
ALSA: dsnd_pcm_hw_params_set_access: Invalid argument
Couldn't load driver ALSA-sw: SetHWParams failed
Couldn't load driver OSS: RageSoundDriver_OSS: Couldn't open /dev/dsp: No such file or directory
Couldn't load driver JACK: Couldn't connect to JACK server
Sound driver: Pulse
Lights driver: SystemMessage
Lights driver: Export
Video renderers: 'opengl'
Display: :0 (screen 0)
X server vendor: The X.Org Foundation [1.16.1.0]
Server GLX vendor: SGI [1.4]
Client GLX vendor: Mesa Project and SGI [1.4]
Paletted textures disabled: GL_EXT_paletted_texture missing.
Direct rendering: yes
OGL Vendor: X.Org
OGL Renderer: Gallium 0.4 on AMD CYPRESS
OGL Version: 3.0 Mesa 10.3.0
OGL Max texture size: 16384
OGL Texture units: 8
GLU Version: 1.3
OGL Extensions:
GL_AMD: conservative_depth, draw_buffers_blend, seamless_cubemap_per_texture, shader_stencil_export,
shader_trinary_minmax
GL_APPLE: packed_pixels, vertex_array_object
GL_ARB: ES2_compatibility, ES3_compatibility, base_instance, blend_func_extended, buffer_storage,
clear_buffer_object, color_buffer_float, compressed_texture_pixel_storage, conservative_depth, copy_buffer,
debug_output, depth_buffer_float, depth_clamp, depth_texture, derivative_control, draw_buffers,
draw_buffers_blend, draw_elements_base_vertex, draw_instanced, explicit_attrib_location,
explicit_uniform_location, fragment_coord_conventions, fragment_program, fragment_program_shadow,
fragment_shader, framebuffer_object, framebuffer_sRGB, get_program_binary, half_float_pixel,
half_float_vertex, instanced_arrays, internalformat_query, invalidate_subdata, map_buffer_alignment,
map_buffer_range, multi_bind, multisample, multitexture, occlusion_query, occlusion_query2,
pixel_buffer_object, point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects,
seamless_cube_map, seamless_cubemap_per_texture, separate_shader_objects, shader_bit_encoding, shader_objects,
shader_stencil_export, shader_texture_lod, shading_language_100, shading_language_420pack,
shading_language_packing, shadow, stencil_texturing, sync, texture_barrier, texture_border_clamp,
texture_compression, texture_compression_bptc, texture_compression_rgtc, texture_cube_map,
texture_cube_map_array, texture_env_add, texture_env_combine, texture_env_crossbar, texture_env_dot3,
texture_float, texture_gather, texture_mirror_clamp_to_edge, texture_mirrored_repeat, texture_multisample,
texture_non_power_of_two, texture_query_levels, texture_query_lod, texture_rectangle, texture_rg,
texture_rgb10_a2ui, texture_storage, texture_storage_multisample, texture_swizzle, timer_query,
transform_feedback2, transform_feedback3, transform_feedback_instanced, transpose_matrix,
uniform_buffer_object, vertex_array_bgra, vertex_array_object, vertex_attrib_binding, vertex_buffer_object,
vertex_program, vertex_shader, vertex_type_10f_11f_11f_rev, vertex_type_2_10_10_10_rev, window_pos
GL_ATI: blend_equation_separate, draw_buffers, separate_stencil, texture_compression_3dc, texture_env_combine3,
texture_float, texture_mirror_once
GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_minmax, blend_subtract,
compiled_vertex_array, copy_texture, draw_buffers2, draw_instanced, draw_range_elements, fog_coord,
framebuffer_blit, framebuffer_multisample, framebuffer_multisample_blit_scaled, framebuffer_object,
framebuffer_sRGB, gpu_program_parameters, multi_draw_arrays, packed_depth_stencil, packed_float,
packed_pixels, pixel_buffer_object, point_parameters, polygon_offset, provoking_vertex, rescale_normal,
secondary_color, separate_specular_color, shader_integer_mix, shadow_funcs, stencil_two_side, stencil_wrap,
subtexture, texture, texture3D, texture_array, texture_compression_latc, texture_compression_rgtc,
texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
texture_filter_anisotropic, texture_integer, texture_lod_bias, texture_mirror_clamp, texture_object,
texture_rectangle, texture_sRGB, texture_sRGB_decode, texture_shared_exponent, texture_snorm, texture_swizzle,
timer_query, transform_feedback, vertex_array, vertex_array_bgra
GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_KHR_debug
GL_MESA: pack_invert, texture_signed_rgba, window_pos
GL_NV: blend_square, conditional_render, depth_clamp, fog_distance, light_max_exponent, packed_depth_stencil,
primitive_restart, texgen_reflection, texture_barrier, texture_env_combine4, texture_rectangle, vdpau_interop
GL_OES: EGL_image, read_format
GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
OpenGL Windowed 854x480 16 color 16 texture 60Hz Vsync SmoothLines
LinuxEvent: Couldn't open /dev/input/event0: Permission denied.
LinuxEvent: Couldn't open /dev/input/event1: Permission denied.
LinuxEvent: Couldn't open /dev/input/event2: Permission denied.
LinuxEvent: Couldn't open /dev/input/event3: Permission denied.
LinuxEvent: Couldn't open /dev/input/event4: Permission denied.
LinuxEvent: Couldn't open /dev/input/event5: Permission denied.
LinuxEvent: Couldn't open /dev/input/event6: Permission denied.
LinuxEvent: Couldn't open /dev/input/event7: Permission denied.
LinuxEvent: Couldn't open /dev/input/event8: Permission denied.
LinuxEvent: Couldn't open /dev/input/event9: Permission denied.
LinuxEvent: Couldn't open /dev/input/event10: Permission denied.
LinuxEvent: Couldn't open /dev/input/event11: Permission denied.
LinuxEvent: Couldn't open /dev/input/event12: Permission denied.
Players joined: none
Language: en
Current renderer: OpenGL
Theme: CyberiaStyle8
Partial log:
00:04.299: Loading /Themes/CyberiaStyle8/BGAnimations/_logo/subtitle (doubleres).png, type FileType_Bitmap
00:04.299: Loading /Themes/CyberiaStyle8/BGAnimations/_logo/title-cs (doubleres).png, type FileType_Bitmap
00:04.299: Movie /Themes/CyberiaStyle8/BGAnimations/_movie/_default_back.avi has handler 'DX50', type 'divx'
00:04.299: Initializing driver: FFMpeg
00:04.299: MovieTexture_Generic::MovieTexture_Generic(/Themes/CyberiaStyle8/BGAnimations/_movie/_default_back.avi)
00:04.302: Opening codec mpeg4
00:04.302: Bitrate: 1592957
00:04.302: Codec pixel format: yuv420p
00:04.302: Texture pixel format: 1 0 (32bpp, 000000ff 0000ff00 00ff0000 ff000000)
00:04.302: glTexImage2D (format GL_RGBA8, 428x480, format GL_RGBA, type GL_UNSIGNED_BYTE, pixfmt 0, imgpixfmt 0)
-- End of report
Last edited: 22 November 2014 11:39am