TODO
[edit]
StepMania Development TODO List
- [!] indicates changes required before next release
- [?] indicates changes which are possible feature additions that have not been agreed to yet
Engine
- [?] Add STX/NTX Format/loader
- Add in Split BPM support (2 difficulties of the same song can scroll differently at different times: useful for certain game types)
- Allow the MusicWheel to have more than just the title, subtitle and artist in MusicWheel
- [!] Fix decorations not deleting children
- Fix short holds (16th or less usually) randomly giving NG's
- Update FFMpeg!
- Improve Ogg/Theora support (currently requires an AVI container?).
General theme problems
- Fix high-score menu all together
- Get new, polished fonts that look good (not jagged) in higher resolutions.
- Mods text is out of alignment in widescreen (at least)
- SDOverlay text is wonky
Pump Mode Specific
- Get a (new) noteskin
- Add additional theme graphics for controller icons
- Add option to control different menu navigation styles
- Fix Editor Support (in default theme)
- Fix scoring
KB7 Mode Specific
- Improve compatibility of the default theme
- A new noteskin
- Fix up gameplay (nearly impossible to play this mode when set up like Dance)
Beat Mode Specific
- Add missing theme graphics
- Fix hitting and releasing a key where there isn't a note (currently Counts as "miss" on both cases, should be dependent on the next note)
- Add sample music rendering
- Fix scoring
Ez2dancer Mode Specific
- Add support for Song dropping for each stage so songs can only be played once per stage.
- Add option to control how many stages doubles play gets for a credit (on ez2 = 2 stages + extra)
- Combo pausing on some judgement types
- Create stepmania-centric theme
Platform Specific
Windows:
- Add support for more than just the VC compiler family.
Mac:
Linux:
Xbox:
- [?] Re-port SM4 to Xbox
Other
- Get a new Stepmania Project logo
- Get a new NoteSkin
- Get a new set of sound effects

