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Old 05-30-2007, 10:35 PM   #1
Cholito/Jess
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Default 20070616|Vertex-AA,Full Combo - Cholito/Jess

AA'd Vertex first try and sigle handed
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movie_url=http://www.youtube.com/watch?v=118rTNIrZiQ
thumbnail_url=http://img.youtube.com/vi/118rTNIrZiQ/2.jpg
embed_tag=<object width="425" height="350"><param name="movie" value="http://www.youtube.com/v/118rTNIrZiQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/118rTNIrZiQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"></embed></object>
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Old 06-07-2007, 01:50 AM   #2
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Very nice. Posted.
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Old 06-16-2007, 09:07 PM   #3
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Where can you get the SIM file?
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Old 06-17-2007, 03:50 PM   #4
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You used a CMOD, though. Normally I don't have a problem with them, but a good part of the challenge in Vertex comes from the various BPM changes and how they change the density of the notes on screen.

And you also took the mines out of the song.

While it's not bad, I think it would've been a more impressive score if the BPM shifts and mines had been left in while playing.
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Old 06-18-2007, 12:41 AM   #5
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I agree with Archer as well. While this is done with one hand, it would have been MUCH MORE impressive with mines on for the stepchart is difficult itself. With mines off, the difficulty value of the song drops significantly.

Overall, I'm not too impressed. Anyone can full combo Vertex with mines off (especially with CMOD). Passing Vertex with mines on however takes skill. If you want some pointers to handle mine-congested stepcharts, use the Hidden (or fade out) visual modifier; it helps you stay more focused on the arrows and not panic on the mines.
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Old 06-18-2007, 02:30 AM   #6
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Quote:
Originally Posted by Archer
You used a CMOD, though. Normally I don't have a problem with them, but a good part of the challenge in Vertex comes from the various BPM changes and how they change the density of the notes on screen.

And you also took the mines out of the song.

While it's not bad, I think it would've been a more impressive score if the BPM shifts and mines had been left in while playing.
Yeah sorry. i have no problem with the mines is that the bpm is so slow and its not fast enough. so i have to use c600.and now i use c700.
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Old 06-19-2007, 01:54 AM   #7
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Default c mod

You used a Cmod, I DON'T care. Nice score, [FOR USING A DARN C MOD]. I don't totally respect using C mods. Just for that, I need to do some stuff in response.
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Old 06-21-2007, 12:53 AM   #8
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Niice.
I love Vertex.

I know this is not a video competition,
but the sound quality is unbearable.
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Old 06-22-2007, 03:59 PM   #9
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Quote:
Originally Posted by Archer
You used a CMOD, though. Normally I don't have a problem with them, but a good part of the challenge in Vertex comes from the various BPM changes and how they change the density of the notes on screen.

And you also took the mines out of the song.

While it's not bad, I think it would've been a more impressive score if the BPM shifts and mines had been left in while playing.
Can you please tell me where you can get the SIM file?
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Old 06-24-2007, 12:38 AM   #10
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Quote:
Originally Posted by worldman29
Quote:
Originally Posted by Archer
You used a CMOD, though. Normally I don't have a problem with them, but a good part of the challenge in Vertex comes from the various BPM changes and how they change the density of the notes on screen.

And you also took the mines out of the song.

While it's not bad, I think it would've been a more impressive score if the BPM shifts and mines had been left in while playing.
Can you please tell me where you can get the SIM file?
get them all and with bg videos at http://www.senture-mir.com/ITG/
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