Old 05-22-2008, 09:53 PM   #1
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Default StepMania 3.9 Plus Redux!

to fix the upside down groove radar, delete the Cache folder

StepMania 3.9 Plus is an enhanced build of StepMania 3.9 that includes a number of new features:
  • Rolls
  • Modifier Mines (from Mungyodance 2)
  • Niceties from SM4 (wrap-around scrolling in edit menu)
  • and tons more, see the old thread for a complete list.

The latest versions for Windows and Linux can be found here:
http://www.locusincompertus.com/sm_plus/


Install Instructions
1) Get a copy of vanilla 3.9 from SourceForge and install it.
2) Extract the 3.9 Plus archive over this directory. When asked to replace files, say yes.
3) Enjoy!

NOTICE: THE 3.9 PLUS DEVELOPMENT TEAM IS NOT WORKING ON IMPLEMENTING ACCURATE PUMP HOLDS ANYMORE, PLEASE DON'T WASTE YOUR TIME AND OURS BY ASKING ABOUT THEM.
Apparently zmey's Pumpmania implements accurate Pump holds, and that build is also based on 3.9.

Also, 3.9 PLUS IS NOT STRICTLY ABOUT PUMP IT UP, so please don't waste your time and ours asking about very small things that are Pump-specific.

3.9+ is FINAL at this time, so new feature requests will have to be taken up by a fork (if they haven't been done so already). I highly suggest starting from Redux if possible.
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Last edited by AJ 187; 03-12-2010 at 09:14 PM..
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Old 05-22-2008, 11:21 PM   #2
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Re-posting my question from the old thread:

You know on the select music screen you can switch between Single, Double, and Solo just by double-tapping down when you're on the highest difficulty? How do I get rid of that?
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Old 05-23-2008, 01:00 AM   #3
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Quote:
Originally Posted by MdX MaxX View Post
Re-posting my question from the old thread:

You know on the select music screen you can switch between Single, Double, and Solo just by double-tapping down when you're on the highest difficulty? How do I get rid of that?
UseModeSwitcher=1 under [ScreenSelectMusic]
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Old 05-23-2008, 02:55 AM   #4
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cool i might check it out soon.
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Old 05-23-2008, 11:42 AM   #5
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Originally Posted by ShakkA View Post
UseModeSwitcher=1 under [ScreenSelectMusic]
Thanks!
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Old 05-24-2008, 12:28 AM   #6
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Any news on a Linux build of RC5?
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Old 05-24-2008, 12:59 AM   #7
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Originally Posted by AJ 187 View Post
NOTICE: THE 3.9 PLUS DEVELOPMENT TEAM IS NOT WORKING ON IMPLEMENTING ACCURATE PUMP HOLDS ANYMORE, PLEASE DON'T WASTE YOUR TIME AND OURS BY ASKING ABOUT THEM
Submiting fixes for holds is allowed?

Because I managed to fix negative BPM Skips for PIU Holds

-removed, check page 2-
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Old 05-24-2008, 01:49 AM   #8
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@Aldo_MX: What simfiles did you test those fixes with? How do you know they are correct?
The endpoint of a -BPM skip is not the point at which the BPM becomes positive again; it is the point at which the positive BPM has run for long enough to "recover" the "time lost" from the negative BPM. 3.9+ already looks for tap notes inside skips and excludes them from scoring; you might want to reference the part of the code where that is done.
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Old 05-24-2008, 02:19 AM   #9
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Archer probably won't put them into official 3.9+ builds, but knock yourself out! :D
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Old 05-24-2008, 03:48 AM   #10
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Quote:
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@Aldo_MX: What simfiles did you test those fixes with? How do you know they are correct?
The endpoint of a -BPM skip is not the point at which the BPM becomes positive again; it is the point at which the positive BPM has run for long enough to "recover" the "time lost" from the negative BPM. 3.9+ already looks for tap notes inside skips and excludes them from scoring; you might want to reference the part of the code where that is done.
I did a simfile for a stepmaker contest, and It works perfectly, but if you have a simfile that doesn't work please send me it so I can test it. Actually what I did is to follow your tip of "tickcount 0"

EDIT: Another Release, AutoPlay Combo:

-removed, check page 2-

Only bug: AutoPlay Miss does not break AutoPlay Combo since AutoPlay is not supposed to Miss.
Solution: Declare a new variable to accumulate AutoPlay Combo and reset it on Miss, since GAMESTATE->m_iNotesInAutoPlay must not get reseted because Stepmania wont detect that AutoPlay was used if you get a Miss at the last step.

Another EDIT: Partial Fix for Random Misses with PIU Holds:

-Removed, still misses with low FPS and Tick>=12-
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