05-19-2008, 04:03 AM
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#1972 | |||
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I'm sorry I don't have any actual experience w/ Pump It Up, so I hope I'm not going too far beyond my expertise.
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05-19-2008, 04:18 AM
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#1973 |
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serial thread hijacker
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Its been many months since NX's release: that mission in WorldMAX is quite well known. It is old news. I mean, hell, NX2 is already released it is that freaking old.
Yes, that is just the equivalant of Reverse for the dropping arrows, (I belive it is called Under Attack). As for the tick thing: if you have read what I have said several times, PIU defaults to a minimum tick = to the most "intense" note used: so if a song was just an 8th stream, it would tick every 8th note: however, the andamiro team will often do crazy tick counts for songs that "fit" having them, so this is not a constant. pump haven has a TON of information on this: I really do not see why I have to keep throwing my knowledge out there when it is redily available on a very well known PIU website. Point on holds is this: at no point in PIU at all would a "0" tick count exist or be used. ok? |
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05-19-2008, 09:46 AM
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#1974 | |
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Regarding the SM modifications I have been working on them, I have got SPEED & MULTIPLIER Changes so far (Multiplier needs optimization), and also I managed to parse KSF DM format. The bpm/delay parsing is inaccurate since Stepmania doesnt support separate changes per mode yet, but it parses well the steps in all modes and the bpm/tick/delay changes in the first mode. The edited source files are here: http://www.aldomx.com/src-aldomx-002.zip And a compiled exe here (also includes source and the metrics I use for my tests): http://www.aldomx.com/stepmania-aldo002.zip EDIT: Syntax for SPEED and MULTIPLIER: #SPEED:0.000=1.00,0.500=1.25,...; (float 2 decimals) #MULTIPLIER:0.000=1,0.500=5,...; (integer) Need to be added manually into the .SM Last edited by Aldo_MX; 05-19-2008 at 10:34 AM.. |
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05-19-2008, 10:34 AM
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#1975 |
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serial thread hijacker
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Aldo, maybe you should make a new thread for this build: maybe you can continue where 3.9+ will end: it would be nice to have some of the unfinished things completed, presuming you can do it (mainly mission mode and such.. this all just depends on how much you have to break SM's current behaviour: you really need to make sure your builds dont destry SM's normal feel while adding in and fixing the PIU features.. hard, I know, but I think you know what I mean)
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05-20-2008, 02:43 AM
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#1979 | ||
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And also is there is no need to focus on PIU requests anymore since I will take care of them, obviously I'm not as good as Archer, but I will do my best effort . |
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