StepMania CVS 4.0 CVS crash report (build 47, Wed Jul 25 20:50:46 2007)
--------------------------------------
Crash reason: Assertion 'actor.HasCommand("Off")' failed
Thread: Main thread
ScrollBar.cpp:56
ScrollBar.cpp:74
ScrollBar.cpp:83
ScrollBar.cpp:90
ActorUtil.h:60 Assertion 'actor.HasCommand("Off")' failed
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
RageSoundDriver_Generic_Software.cpp:197
Thread: Mixer thread
Thread: Music thread
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/StepMania/Songs/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/StepMania/Songs/DWI Extreme X/sololtimm/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/StepMania/Songs/DWI Extreme X/sense/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/StepMania/Songs/DWI Extreme X/samba/*
RageFileDriverDirectHelpers.cpp:225 C:/Program Files/StepMania/Songs/DWI Extreme X/thethemeofarcueid/*
Thread: Worker thread (MemoryCardWorker)
RageUtil_WorkerThread.cpp:148 HandleRequest(0) done
RageUtil_WorkerThread.cpp:174 HandleRequest(0) OK
RageUtil_WorkerThread.cpp:146 HandleRequest(1)
RageUtil_WorkerThread.cpp:148 HandleRequest(1) done
RageUtil_WorkerThread.cpp:174 HandleRequest(1) OK
Thread: Worker thread (/@mc1int/)
RageUtil_WorkerThread.cpp:148 HandleRequest(

done
RageUtil_WorkerThread.cpp:174 HandleRequest(

OK
RageUtil_WorkerThread.cpp:146 HandleRequest(9)
RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607
InputHandler_DirectInput.cpp:626
InputHandler_DirectInput.cpp:631
InputHandler_DirectInput.cpp:607
Thread: Streaming sound buffering
0076d049: long CrashHandler::ExceptionHandler(struct _EXCEPTION_POINTERS *) [00400000+36d008+41]
0074704a: void sm_crash(char const *) [00400000+34702f+1b]
00492a3f: void ActorUtil::OffCommand(class Actor &) [00400000+929d6+69]
00497569: void ScreenNetSelectBase::TweenOffScreen(void) [00400000+9750d+5c]
00499f5e: void ScreenNetSelectMusic::TweenOffScreen(void) [00400000+99f54+a]
0049abf1: void ScreenNetSelectMusic::HandleScreenMessage(int) [00400000+9a97d+274]
7c3a4fab: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Grow [7c3a0000+4f5a+51]
7c3a55bd: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+4e]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::a llocator<char> > [7c3a0000+6710+20]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std:: allocator<char> > [7c3a0000+1e8d+9]
0043ce34: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3ce1c+18]
007130eb: class StdString::CStdStr<char> PacketFunctions::ReadNT(void) [00400000+313055+96]
7c3a55bd: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+4e]
007145ec: void NetworkSyncManager::ProcessInput(void) [00400000+313de3+809]
6d9e9cbb: D3D8!6d9a0000
6d9e9d8a: D3D8!6d9a0000
6d9e9e77: D3D8!6d9a0000
6d9f1ffc: D3D8!6d9a0000
6d9def92: D3D8!6d9a0000
6d9def9d: D3D8!6d9a0000
7c373238: MSVCR71!atoldbl [7c340000+32900+938]
7c37331c: MSVCR71!atoldbl [7c340000+32900+a1c]
7c37201c: MSVCR71!$I10_OUTPUT [7c340000+31e14+208]
7c37207a: MSVCR71!$I10_OUTPUT [7c340000+31e14+266]
7c372a8d: MSVCR71!atoldbl [7c340000+32900+18d]
7c355acb: MSVCR71!wcstombs [7c340000+15a31+9a]
7c372da4: MSVCR71!atoldbl [7c340000+32900+4a4]
7c372db3: MSVCR71!atoldbl [7c340000+32900+4b3]
7c34f94a: MSVCR71!setvbuf [7c340000+f7a2+1a8]
7c34f9a2: MSVCR71!setvbuf [7c340000+f7a2+200]
7c350135: MSVCR71!setvbuf [7c340000+f7a2+993]
00713ded: void NetworkSyncManager::ProcessInput(void) [00400000+313de3+a]
0071468b: void NetworkSyncManager::Update(float) [00400000+31466b+20]
6d9e2653: D3D8!6d9a0000
6d9d04cf: D3D8!ValidateVertexShader [6d9a0000+1b3b0+1511f]
6d9d7a67: D3D8!ValidateVertexShader [6d9a0000+1b3b0+1c6b7]
6d9d7af9: D3D8!ValidateVertexShader [6d9a0000+1b3b0+1c749]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c910732: ntdll!RtlAllocateHeap [7c900000+105d4+15e]
7c9106ab: ntdll!RtlAllocateHeap [7c900000+105d4+d7]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std:: allocator<char> > [7c3a0000+1e8d+9]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006ce21d: void BitmapText::SetText(class StdString::CStdStr<char> const &,class StdString::CStdStr<char> const &,int) [00400000+2cde7c+3a1]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b7364: void Actor::Update(float) [00400000+2b729c+c8]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b8494: void Actor::UpdateInternal(float) [00400000+2b82da+1ba]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
7c80262a: kernel32!WaitForSingleObjectEx [7c800000+2550+da]
7c802600: kernel32!WaitForSingleObjectEx [7c800000+2550+b0]
006b80e7: void Actor::UpdateTweening(float) [00400000+2b80c9+1e]
7c80262a: kernel32!WaitForSingleObjectEx [7c800000+2550+da]
7c802600: kernel32!WaitForSingleObjectEx [7c800000+2550+b0]
7c9105c8: ntdll!RtlFreeHeap [7c900000+1043d+18b]
7c910551: ntdll!RtlFreeHeap [7c900000+1043d+114]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c3a55bd: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+4e]
7c3a6730: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::a llocator<char> > [7c3a0000+6710+20]
0076b640: MutexImpl_Win32::MutexImpl_Win32(class RageMutex *) [00400000+36b57e+c2]
0068d8e3: void RageMutex::Lock(void) [00400000+28d8a8+3b]
004c5b20: ??$_Construct@UUsbStorageDevice@@U1@@std@@YAXPAUUs bStorageDevice@@ABU1@@Z [00400000+c5aff+21]
7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std:: allocator<char> > [7c3a0000+1e8d+9]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c34218a: MSVCR71!free [7c340000+2151+39]
7c34218f: MSVCR71!free [7c340000+2151+3e]
004c605a: ??$_Destroy_range@UUsbStorageDevice@@V?$allocator@ UUsbStorageDevice@@@std@@@std@@YAXPAUUsbStorageDev ice@@0AAV?$allocator@UUsbStorageDevice@@@0@U_Nonsc alar_ptr_iterator_tag@0@@Z [00400000+c604c+e]
004c6104: ??$_Destroy_range@UUsbStorageDevice@@V?$allocator@ UUsbStorageDevice@@@std@@@std@@YAXPAUUsbStorageDev ice@@0AAV?$allocator@UUsbStorageDevice@@@0@@Z [00400000+c60ef+15]
7c34218f: MSVCR71!free [7c340000+2151+3e]
004c64ba: void std::vector<struct UsbStorageDevice,class std::allocator<struct UsbStorageDevice> >::_Tidy(void) [00400000+c649e+1c]
0070e849: void MemoryCardManager::Update(void) [00400000+30e7f2+57]
0072842f: void ScreenManager::Update(float) [00400000+3282be+171]
00714675: void NetworkSyncManager::Update(float) [00400000+31466b+a]
00746d46: void GameLoop::RunGameLoop(void) [00400000+346c59+ed]
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
7c3a1e96: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std:: allocator<char> > [7c3a0000+1e8d+9]
0043ce34: StdString::CStdStr<char>::~CStdStr<char>(void) [00400000+3ce1c+18]
0074b689: main() [00400000+34a9d7+cb2]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
006e6f63: class StdString::CStdStr<char> GameManager::StepsTypeToLocalizedString(enum StepsType) [00400000+2e6efa+69]
7c352807: MSVCR71!realloc [7c340000+124ff+308]
7c91094e: ntdll!RtlAcquirePebLock [7c900000+1091d+31]
0076c4bc: WinMain@16() [00400000+36c4a6+16]
007969f9: WinMainCRTStartup() [00400000+396874+185]
Static log:
StepMania CVS 4.0 CVS
Compiled Wed Jul 25 20:50:46 2007 (build 47)
Log starting 2007-07-27 21:48:37
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 1023mb total, 1693mb swap (1367mb swap avail)
Video driver: NVIDIA GeForce FX 5200 [NVIDIA]
6.14.10.9371, 10-22-2006 [pci\ven_10de&dev_0322]
Drive: "WDC WD1600JB-00EVA0" Driver: atapi DMA: yes
Drive: "DVDRW IDE 16X" Driver: atapi DMA: NO
Drive: "IOMEGA ZIPCD1024INT-A" Driver: atapi DMA: NO
Drive: "Generic DVD-ROM 1.0" Driver: d347prt DMA: N/A
Sound device 0: Realtek AC97 Audio, 0.0, MID 65535, PID 65535
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Realtek AC97 Audio ALCXWDM.SYS 5.10.5720 built by: WinDDK [2278784b, 09-21-2004]
DirectSound sample rates: 100..192000 (continuous)
Software mixing at 44100 hz
Sound driver: DirectSound-sw
Lights driver: SystemMessage
Lights driver: Export
WARNING: Video renderer list has been changed from 'opengl,d3d' to 'd3d'
Video renderers: 'd3d'
WARNING: RageDisplay_D3D::TryVideoMode( 0, 1152, 864, 32, 0, 1 )
D3D Fullscreen 1152x864 32 color 32 texture 60Hz Vsync SmoothLines
Found 2 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
1: 'USB Game Controller' axes: 4, hats: 1, buttons: 12 (buffered)
Attempting to connect to: smonline.us, Port: 8765
Beginning to connect
Server Version: 128 SMOnline Server
WARNING: No options in row "list,Steps" were selected, and no fallback row found; selected entry 0
WARNING: No options in row "list,Steps" were selected, and no fallback row found; selected entry 0
Mixing underruns: 1
Players joined: P1
Language: en
Current renderer: Direct3D
Theme: default
Partial log:
02:21.152: MusicWheel::Select()
02:21.152: WheelBase::Select()
02:21.667: 60 FPS, 60 av FPS, 2927 VPF, D3D
02:22.684: 60 FPS, 59 av FPS, 3056 VPF, D3D
02:23.699: 60 FPS, 59 av FPS, 3056 VPF, D3D
02:24.699: 60 FPS, 60 av FPS, 3056 VPF, D3D
02:25.714: 60 FPS, 59 av FPS, 3056 VPF, D3D
02:26.731: 60 FPS, 59 av FPS, 3056 VPF, D3D
02:26.882: MusicWheel::Select()
02:26.882: WheelBase::Select()
-- End of report