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  1. #1
    Administrator freem's Avatar
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    Default 20120711|StepMania 5 alpha 3 released!

    StepMania 5 alpha 3 is now available for download (at least for Windows).
    The major change in this version is that Lua scoring has been disabled, due to clashes with the internal scoring system. Lua scoring will return in StepMania 5 alpha 4.

    Downloads are available from the Google Code project page:
    http://code.google.com/p/sm-ssc/downloads/list

    This version's changes:
    2012/07/11
    ----------
    * [ScreenEditMenu] Don't use "Blank" in the description for blank steps; use a blank string instead. [AJ]

    2012/07/10
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    * [ScreenSelectMusic] Fix an issue where Control+<Letter> wouldn't work. [AJ]

    2012/07/09
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    * [InputMapper] Use "|" for separating entries instead of ",", since some companies have names like "x Ltd., something". [Mordae, AJ]

    2012/07/06
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    * [ScoreDisplayRave] Add FrameBase and FrameOver to the metrics. [AJ]
    * [PlayerStageStats] Added GetSongsPassed and GetSongsPlayed Lua bindings. [AJ]

    2012/07/05
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    * [ScreenRanking] Added "NextPage" command. "SwitchPage" command is now "SwitchedPage". [AJ]
    * [ScreenRanking] Don't clobber alpha values when applying colors in SetPage. [AJ]

    2012/07/03
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    * [ScreenHowToPlay] Actually shows notes again. [AJ]
    * [ScreenGameplay] When ShowLifeMeterForDisabledPlayers is true, don't fill up life in the meter for the disabled player. (LifeMeterBar only) [AJ]

    2012/07/02
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    * [ScreenHowToPlay] Run InitCommand on Characters if enabled. [AJ]
    * [RageUtil] Add detection of ".hg" to StripCvsAndSvn. [AJ]

    2012/06/27
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    * [SongManager] Ending a group's name in PreferredSongs with "/*" will now load all songs from that group automatically. [AJ]

    2012/06/21
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    * [ProfileManager] Added GetPlayerName(pn) Lua binding. [AJ]

    2012/06/05
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    * [GrooveRadar] Added SetFromValues(pn,{f1,f2,f3,f4,f5}) Lua binding. [AJ]

    2012/06/02
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    * [PrefsManager] Added StretchBackgrounds preference. [AJ]
    * [BMSLoader] Add #banner support. [hanubeki]
    Source: http://code.google.com/r/hanubeki-mo...a282f38f9126d9

    2012/05/31
    ----------
    * [PaneDisplay] Added NullCountString metric. [AJ]
    * [PlayerOptions] Fixes to Get/Set[C, M, X]Mod Lua bindings. [hanubeki]
    Source: http://code.google.com/r/hanubeki-mo...9814337578c745

    2012/05/27
    ----------
    * [MusicWheel] Added EmptyColor metric. [AJ]
    * [PlayerState] Enabled GetPlayerController Lua binding.

    2012/05/21
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    * [NotesLoaderBMS] Support for #BMP based background changes. [theDtTvB]
    * [SongManager] Add song to the list of songs before loading it, this fixes crashes in some BMS files. [theDtTvB]
    * [ScreenEdit] Allow a new way of creating and modifying attacks using the Area Menu. Note: Using the C or V keys is no longer allowed for attacks. It will simplify things for later. [Wolfman2000]
    * [Steps] Modified HasSignificantTimingChanges; the following now disqualify when using a CMod: Stops, Delays, Warps, Speed Changes, Scroll Changes. Songs with a non-constant BPM will only disqualify if the High/Low difference is greater than 3.00. [AJ]

    2012/05/19
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    * [Actor] Made the xy command a source-code level command. [AJ]

    2012/05/17
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    * [LoadingWindow_Gtk] Actually resolve the path to the Splash file. [djpohly]

    2012/05/16
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    * [ScreenWithMenuElements] Added DelayMusicSeconds metric. [AJ]
    * [ScreenOptionsMasterPrefs] Allow for FastLoadAdditionalSongs preference to be called via the "conf" command. [AJ]

    2012/05/14
    ----------
    * [Course] Added AllSongsAreFixed() Lua binding. [AJ]
    |
    icon=stepmania
    Last edited by freem; 07-12-2012 at 12:39 AM.

  2. #2
    Member MaxX's Avatar
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    Default

    Today just got better.
    Yoshi is better than Mario, and you know it's true

    Beta testing at the moment. Good at pad? PM me for details.

  3. #3
    Member Saitama's Avatar
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    Default

    Yay! :d

    Peace Love Unity Respect

  4. #4

    Default

    Nice job with the new release. :-)


  5. #5
    Member SoonDead's Avatar
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    Hungary
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    204

    Default

    Today I installed this on a toshiba nb205 and got seriously disappointed by the fact that it only produced around 30 fps in menus and aroud 50-60 during play (os: windows 7 32bit, resolution: 640x480, graphics settings: lowest possible, d3d). Older ssc builds were producing higher framerates (I know that comparing sm 3.9 and 5 in any aspect has consequences around here so I'm not even going to start).

    I have played GTA: SA on this notebook without any serious problems, but sm5 lags.

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