Code:
StepMania v5.0 alpha 2
Compiled 20120429 @ 20:21:36 EST (UTC+10:00) (build 1)
Log starting 2012-04-30 18:37:09
Loading window: gtk
OS: Linux ver 030000
Crash backtrace component: x86 custom backtrace
Crash lookup component: dladdr
Crash demangle component: cxa_demangle
Runtime library: glibc 2.13
Threads library: NPTL 2.13
TLS is available
ALSA: Advanced Linux Sound Architecture Driver Version 1.0.24.
ALSA Driver: 0: HDA Intel PCH [PCH], device 0: CONEXANT Analog [CONEXANT Analog], 1/1 subdevices avail
ALSA Driver: 0: HDA Intel PCH [PCH], device 3: HDMI 0 [HDMI 0], 1/1 subdevices avail
ALSA Driver: 0: HDA Intel PCH [PCH], device 7: HDMI 1 [HDMI 1], 1/1 subdevices avail
ALSA Driver: 0: HDA Intel PCH [PCH], device 8: HDMI 2 [HDMI 2], 1/1 subdevices avail
ALSA: Mixing at 44100hz
ALSA: writeahead adjusted from 512 to 1881
ALSA: chunksize adjusted from 64 to 940
Sound driver: ALSA-sw
Lights driver: SystemMessage
Lights driver: Export
(stepmania:20073): Gtk-CRITICAL **: IA__gtk_style_detach: assertion `style->attach_count > 0' failed
Video renderers: 'opengl'
Display: :0 (screen 0)
X server vendor: The X.Org Foundation [1.11.4.0]
Server GLX vendor: SGI [1.4]
Client GLX vendor: Mesa Project and SGI [1.4]
Paletted textures disabled: GL_EXT_paletted_texture missing.
Direct rendering: yes
OGL Vendor: Tungsten Graphics, Inc
OGL Renderer: Mesa DRI Intel(R) Sandybridge Mobile
OGL Version: 2.1 Mesa 7.11.2
OGL Max texture size: 8192
OGL Texture units: 8
GLU Version: 1.3
OGL Extensions:
GL_3DFX_texture_compression_FXT1
GL_APPLE: client_storage, object_purgeable, packed_pixels, vertex_array_object
GL_ARB: ES2_compatibility, color_buffer_float, copy_buffer, depth_clamp, depth_texture, draw_buffers,
draw_elements_base_vertex, explicit_attrib_location, fragment_coord_conventions, fragment_program,
fragment_program_shadow, fragment_shader, framebuffer_object, framebuffer_sRGB, half_float_pixel,
half_float_vertex, map_buffer_range, multisample, multitexture, occlusion_query, pixel_buffer_object,
point_parameters, point_sprite, provoking_vertex, robustness, sampler_objects, seamless_cube_map,
shader_objects, shader_texture_lod, shading_language_100, shadow, sync, texture_border_clamp,
texture_compression, texture_compression_rgtc, texture_cube_map, texture_env_add, texture_env_combine,
texture_env_crossbar, texture_env_dot3, texture_float, texture_mirrored_repeat, texture_non_power_of_two,
texture_rectangle, texture_rg, texture_swizzle, transpose_matrix, vertex_array_bgra, vertex_array_object,
vertex_buffer_object, vertex_program, vertex_shader, window_pos
GL_ATI: blend_equation_separate, draw_buffers, envmap_bumpmap, separate_stencil, texture_env_combine3,
texture_float
GL_EXT: abgr, bgra, blend_color, blend_equation_separate, blend_func_separate, blend_logic_op, blend_minmax,
blend_subtract, compiled_vertex_array, copy_texture, draw_buffers2, draw_range_elements, fog_coord,
framebuffer_blit, framebuffer_multisample, framebuffer_object, framebuffer_sRGB, gpu_program_parameters,
multi_draw_arrays, packed_depth_stencil, packed_pixels, pixel_buffer_object, point_parameters, polygon_offset,
provoking_vertex, rescale_normal, secondary_color, separate_shader_objects, separate_specular_color,
shadow_funcs, stencil_two_side, stencil_wrap, subtexture, texture, texture3D, texture_compression_rgtc,
texture_cube_map, texture_edge_clamp, texture_env_add, texture_env_combine, texture_env_dot3,
texture_filter_anisotropic, texture_lod_bias, texture_object, texture_rectangle, texture_sRGB,
texture_sRGB_decode, texture_snorm, texture_swizzle, timer_query, vertex_array, vertex_array_bgra
GL_IBM: multimode_draw_arrays, rasterpos_clip, texture_mirrored_repeat
GL_INGR_blend_func_separate
GL_MESA: pack_invert, texture_signed_rgba, window_pos, ycbcr_texture
GL_NV: blend_square, conditional_render, depth_clamp, light_max_exponent, packed_depth_stencil,
texgen_reflection, texture_env_combine4, texture_rectangle, vertex_program, vertex_program1_1
GL_OES: EGL_image, read_format
GL_SGIS: generate_mipmap, texture_border_clamp, texture_edge_clamp, texture_lod
GL_SUN_multi_draw_arrays
OpenGL Windowed 1366x768 16 color 16 texture 60Hz NoVsync SmoothLines
/////////////////////////////////////////
WARNING: Banner cache for '/Songs/DWI Extreme F-10/1n2/1n2.png' wasn't loaded
/////////////////////////////////////////
Mixing 1076.793701 ahead in 1629 Mix() calls
Players joined: P1
Language: en
Current renderer: OpenGL
Theme: default
Error: Fatal I/O error communicating with X server.