When I make a song and hit enter in action "create new" STEPMANIA CRASHES!PLEASE HELP
Can't make a song
When I make a song and hit enter in action "create new" STEPMANIA CRASHES!PLEASE HELP
Crash Info:
StepMania 4.0.b10 crash report (build 931, Sun Mar 06 01:15:09 2011)
--------------------------------------
Crash reason: Assertion '!m_sCurrentNoteSkin.empty()' failed
Thread: Main thread
RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/NoteSkins/dance/default/Down Hold Explosion 2x1.png).
RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/NoteSkins/dance/default/_Down Tap Explosion Dim.png).
RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/NoteSkins/dance/default/_Down Tap Explosion Bright.png).
RageTextureManager.cpp:98 RageTextureManager::LoadTexture(/NoteSkins/common/default/_Fallback Tap Explosion HitMine.png).
NoteSkinManager.cpp:164 Assertion '!m_sCurrentNoteSkin.empty()' failed
Thread: Decode thread
RageSoundDriver_Generic_Software.cpp:205
RageSoundDriver_Generic_Software.cpp:205
RageSoundDriver_Generic_Software.cpp:205
RageSoundDriver_Generic_Software.cpp:205
RageSoundDriver_Generic_Software.cpp:205
Thread: Mixer thread
Thread: MusicThread
RageFileDriverDirectHelpers.cpp:223 C:/Program Files/StepMania4/title menu game name/*
Thread: Worker thread (MemoryCardWorker)
Thread: Worker thread (/@mc1int/)
Thread: Worker thread (/@mc2int/)
Thread: DirectInput thread
InputHandler_DirectInput.cpp:626
InputHandler_DirectInput.cpp:602
InputHandler_DirectInput.cpp:621
InputHandler_DirectInput.cpp:626
InputHandler_DirectInput.cpp:602
006075df: void debug_crash(void) [00400000+2075b0+2f]
00607636: void CrashHandler::ForceCrash(char const *) [00400000+207610+26]
005e0bc7: void sm_crash(char const *) [00400000+1e0ba0+27]
00798ef5: class StdString::CStdStr<char> NoteSkinManager::GetMetric(class StdString::CStdStr<char> const &,class StdString::CStdStr<char> const &) [00400000+398e90+65]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c3416db: MSVCR71!_crtLCMapStringA [7c340000+13ae+32d]
7c3416f8: MSVCR71!malloc [7c340000+16e9+f]
Crash info(PART 2):
7c3a1ce3: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Tidy [7c3a0000+1c9e+45]
7c3a1f4d: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Copy [7c3a0000+1e9b+b2]
7c3a1268: MSVCP71!7c3a0000
7c3a4f7c: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Grow [7c3a0000+4f5a+22]
7c3a5658: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+55fe+5a]
00799212: bool NoteSkinManager::GetMetricB(class StdString::CStdStr<char> const &,class StdString::CStdStr<char> const &) [00400000+3991e0+32]
0040292b: void StdString::ssasn(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,char const *) [00400000+2900+2b]
004028f4: class StdString::CStdStr<char> & StdString::CStdStr<char>::operator=(char const *) [00400000+28e0+14]
00402508: StdString::CStdStr<char>::CStdStr<char>(char const *) [00400000+24d0+38]
006833cb: void NoteMetricCache_t::Load(class StdString::CStdStr<char> const &) [00400000+283380+4b]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c3a4f7c: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::_Grow [7c3a0000+4f5a+22]
7c3a55ea: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+7b]
7c3a55f5: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+556f+86]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
005cd9a5: struct GameInput Style::StyleInputToGameInput(struct StyleInput const &)const [00400000+1cd7e0+1c5]
7c91a3e1: ntdll!RtlReAllocateHeap [7c900000+19b80+861]
7c80262a: kernel32!WaitForSingleObjectEx [7c800000+2550+da]
7c911008: ntdll!wcsncpy [7c900000+1055f+aa9]
7c3a5658: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+55fe+5a]
7c3a5665: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+55fe+67]
7c3a5686: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::assign [7c3a0000+566d+19]
0040292b: void StdString::ssasn(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,char const *) [00400000+2900+2b]
004028f4: class StdString::CStdStr<char> & StdString::CStdStr<char>::operator=(char const *) [00400000+28e0+14]
00402508: StdString::CStdStr<char>::CStdStr<char>(char const *) [00400000+24d0+38]
00541147: class StdString::CStdStr<char> Game::ColToButtonName(int)const [00400000+1410b0+97]
00684484: void NoteDisplay::Load(int,class PlayerState const *,float) [00400000+284410+74]
00605469: unsigned __int64 GetThisThreadId(void) [00400000+205460+9]
0070deb9: void RageMutex::Lock(void) [00400000+30de90+29]
00605217: bool MutexImpl_Win32::Lock(void) [00400000+2051e0+37]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305]
0072aa9e: void Actor::TweenState::Init(void) [00400000+32a920+17e]
7c3a4f31: MSVCP71!std::basic_string<char,std::char_traits<ch ar>,std::allocator<char> >::compare [7c3a0000+4f13+1e]
7c3b2c61: MSVCP71!??$?9DU?$char_traits@D@std@@V?$allocator@D @1@@std@@YA_NABV?$basic_string@DU?$char_traits@D@s td@@V?$allocator@D@2@@0@PBD@Z [7c3a0000+12c54+d]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c3416b3: MSVCR71!_crtLCMapStringA [7c340000+13ae+305]
7c3416b8: MSVCR71!_crtLCMapStringA [7c340000+13ae+30a]
00827351: void `eh vector constructor iterator'(void *,unsigned int,int,void (*)(void *),void (*)(void *)) [00400000+42730a+47]
0040aee4: void `vector constructor iterator'(void *,unsigned int,int,void * (*)(void *)) [00400000+aed0+14]
0068708c: NoteMetricCache_t::NoteMetricCache_t(void) [00400000+287070+1c]
006842d6: NoteDisplay::NoteDisplay(void) [00400000+2841d0+106]
00827351: void `eh vector constructor iterator'(void *,unsigned int,int,void (*)(void *),void (*)(void *)) [00400000+42730a+47]
00827351: void `eh vector constructor iterator'(void *,unsigned int,int,void (*)(void *),void (*)(void *)) [00400000+42730a+47]
0068cfdb: NoteField::NoteDisplayCols::NoteDisplayCols(int) [00400000+28cf50+8b]
00689a6b: void NoteField::CacheNoteSkin(class StdString::CStdStr<char> const &) [00400000+289920+14b]
00689ca8: void NoteField::CacheAllUsedNoteSkins(void) [00400000+289c20+88]
00429010: ??$_Uninitialized_copy@PAV?$map@HUTapNote@@U?$less @H@std@@V?$allocator@U?$pair@$$CBHUTapNote@@@std@@ @3@@std@@PAV12@V?$allocator@V?$map@HUTapNote@@U?$l ess@H@std@@V?$allocator@U?$pair@$$CBHUTapNote@@@st d@@@3@@std@@@2@@std@@YAPAV?$map@HUTapNote@@U?$less @H@std@@V?$allocator@U?$pair@$$CBHUTapNote@@@std@@ @3@@0@PAV10@00AAV?$allocator@V?$map@HUTapNote@@U?$ less@H@std@@V?$allocator@U?$pair@$$CBHUTapNote@@@s td@@@3@@std@@@0@@Z [00400000+28fe0+30]
0042871c: ??$_Ucopy@PAV?$map@HUTapNote@@U?$less@H@std@@V?$al locator@U?$pair@$$CBHUTapNote@@@std@@@3@@std@@@?$v ector@V?$map@HUTapNote@@U?$less@H@std@@V?$allocato r@U?$pair@$$CBHUTapNote@@@std@@@3@@std@@V?$allocat or@V?$map@HUTapNote@@U?$less@H@std@@V?$allocator@U ?$pair@$$CBHUTapNote@@@std@@@3@@std@@@2@@std@@IAEP AV?$map@HUTapNote@@U?$less@H@std@@V?$allocator@U?$ pair@$$CBHUTapNote@@@std@@@3@@1@PAV21@00@Z [00400000+28700+1c]
0066652f: bool std::vector<class Style const *,class std::allocator<class Style const *> >::empty(void)const [00400000+266520+f]
00689f67: void NoteField::Init(class PlayerState const *,float) [00400000+289f40+27]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
7c9101bb: ntdll!RtlAllocateHeap [7c900000+100a4+117]
7c910202: ntdll!RtlAllocateHeap [7c900000+100a4+15e]
7c91017b: ntdll!RtlAllocateHeap [7c900000+100a4+d7]
Static log:
StepMania 4.0.b10
Compiled Sun Mar 06 01:15:09 2011 (build 931)
Log starting 2012-03-14 14:47:06
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 3]
Memory: 2038mb total, 3929mb swap (3040mb swap avail)
Video driver: Mobile Intel(R) 965 Express Chipset Family [Intel Corporation]
6.14.10.5218, 1-13-2010 [pci\ven_8086&dev_2a02]
Drive: "Optiarc DVD RW AD-7560A" Driver: atapi DMA: yes
Drive: "TOSHIBA MK2546GSX_20" Driver: iaSto DMA: yes
Sound device 0: Realtek HD Audio output, 5.10, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: Realtek HD Audio output RtkHDAud.sys 5.10.0.5433 built by: WinDDK [4429312b, 04-14-2008]
DirectSound sample rates: 8000..192000 (continuous)
Software mixing at 44100 hz
Sound driver: DirectSound-sw
WARNING: Profile data did not evaluate to a table
Video renderers: 'd3d,opengl'
WARNING: RageDisplay_D3D::TryVideoMode( 0, 640, 480, 32, 0, 1 )
D3D Fullscreen 640x480 32 color 32 texture 60Hz Vsync NoSmoothLines
Found 1 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
Players joined: P1
Language: en
Current renderer: Direct3D
Theme: default
Partial log:
00:20.533: Sprite::LoadFromTexture( /NoteSkins/common/default/_Fallback Tap Explosion HitMine.png )
00:20.534: Sprite::LoadFromTexture( /NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:20.534: Sprite::LoadFromTexture( /NoteSkins/dance/default/_Down Tap Explosion Dim.png )
00:20.537: Sprite::LoadFromTexture( /NoteSkins/dance/default/_Down Tap Explosion Bright.png )
00:20.538: Sprite::LoadFromTexture( /NoteSkins/common/default/_Fallback Tap Explosion HitMine.png )
00:20.540: Sprite::LoadFromTexture( /NoteSkins/dance/default/Down Hold Explosion 2x1.png )
00:20.541: Sprite::LoadFromTexture( /NoteSkins/dance/default/_Down Tap Explosion Dim.png )
00:20.541: Sprite::LoadFromTexture( /NoteSkins/dance/default/_Down Tap Explosion Bright.png )
00:20.541: Sprite::LoadFromTexture( /NoteSkins/common/default/_Fallback Tap Explosion HitMine.png )
00:20.542: NoteField::CacheNoteSkin: cache
-- End of report