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  1. #11
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    Nov 2006
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    3,496

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    I don't think Screen Filter is supposed to save. Options Density is either broken or was intentionally changed.

  2. #12

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    Please stick to builds numbered higher than 196, The older builds were corrupted somehow in the Dreamhost data breach, and I haven't deleted them because it would really screw hard with the website in ways I don't feel like dealing with. The older builds do not work because the zip files are corrupt. Sorry.

  3. #13

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    Compression issue again, 287/Higher work.

  4. #14

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    Some of you (read: None of you) may have noticed that for 2 weeks or so the buildserver's been not doing things. This isn't because of a lack of effort. Something was broken. It was fixed tonight. Unfortunately, several builds were lost, but new builds are being built so this shouldn't be a huge issue.

  5. #15

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    Ohh, that's not good. :S

    Any quick catchups of the past month or so? Just got relocated, would like to climb back aboard.

    Did notice a couple of things while messing around in A3, one being that "ExtraStage" and "EncoreExtraStage" don't default to "%default%" noteskin, but rather "default" noteskin (IE: the fallback folder, not the variable), and that while choosing Oni Course mode in Waiei's theme won't allow modifiers, going to "Nonstop Course" mode and then using the shortcut to change to Oni Courses WILL. Not sure if that's the theme, or something in SM, though. (I'd wager the former.)

    Was working on a directional modifier to convert Double steps to autogen for other modes (and then use the back-and-forth one as a fallback), during that time somewhere, and it looks like it got scrapped/lost. Did it create an error or inconsistency somewhere?

    Note: This was about 2-3 months ago, I've had to pack and relocate since then.

  6. #16
    Member Vospi's Avatar
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    Jan 2007
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    Russia
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    That's a great work you do. Thanks to everyone who's related to this. It's very handy.

  7. #17

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    I'm not sure if the ssc-source bug tracker site supports these build but I did manage to find a bug with the Simfile editor in rc605 2-3-2013.

    After playing a simfile in the simfile editor that contains mines, if you were to rescroll with a different arrow setup (other than the original arrow keys, i.e WASD) and you scroll past some mines, it'll appear/sound that you've hit the mines. This can be reproduced with video, if needed.

    I will continue to report these.

    NOTE: I've noticed this with Beta 1 (and I know I shouldn't post this here) and with nightly builds, but the "Scoring Type" option is missing completely. Was this intentional or a bug? I figured I'd let you guys know.

  8. #18
    Member Vospi's Avatar
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    Jan 2007
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    Russia
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    NOTE: I've noticed this with Beta 1 (and I know I shouldn't post this here) and with nightly builds, but the "Scoring Type" option is missing completely. Was this intentional or a bug? I figured I'd let you guys know.
    This one really, REALLY bugs me, too.

  9. #19

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    It is good to see that the bugs and things are being ironed out this fast. The mine issue in the step editor is fixed. Great job developers! =D

    I will be editing this post once I fully go though rc611, and will posts any issues that I run across. I can't necessary do anything lua wise, since I'm not familiar with lua's at all. If I was, I probably would have made a noteskin or a theme by now. Kick ***.

  10. #20

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    Does anyone have a link to a website or their own stepmania that could be downloaded from this forum

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