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  1. #121
    Member PHD's Avatar
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    Windeus courses were specifically made for 3.95/OpenITG/Arcade builds (Same thing anyway). SM4 uses tiny instead of mini. Thus making you going into the course file and changing mini to tiny. I think that's how NeoMAXCML got his course to work on an SM4 build.

    As for issue 1. I've never had that happen to me. does sm-ssc have issues with VBR MP3s?
    Last edited by PHD; 04-23-2010 at 04:09 PM.
    Dear Robber, You wont believe where I am# I(m at the Mac Expo ænd I am USING thep colic new Macwheel laptop. I'll BET YOU ARE JEAlouz

  2. #122
    Administrator freem's Avatar
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    "Hurr stepmania 3.9/3.95 did it this way and the way 4.0 does things is wrong"

    THESE WEREN'T MISTAKES MADE
    STOP TRYING TO FORCE US TO MAKE THE GAME BE MORE LIKE OUTDATED UNSUPPORTED VERSIONS

  3. #123
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    That has to do with using VBR MP3s. If you use Oggs or non-VBR MP3s, there is no issue.

  4. #124
    Administrator freem's Avatar
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    sm-ssc v1.0 Beta 3 has been released! Get it at the Google Code project page:
    http://code.google.com/p/sm-ssc/

    Also people theming for sm-ssc should take note of a change in the theme:
    * ScreenSelectPlayMode (previously the select style screen) has been renamed to ScreenSelectStyle.
    * ScreenSelectPlayStyle (previously select play mode) has been renamed to ScreenSelectPlayMode.
    Last edited by freem; 05-01-2010 at 03:51 AM.

    @kki_ssc on Twitter | StepMania Themes available from spinal shark collective and
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    I'll return to StepMania development/theming once everyone stops using 3.95 and claiming it's the best version.

  5. #125
    Member RichardCozODST's Avatar
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    I've tested this on Pump steps and it appears that the combo with Hold Checkpoints active leads to a lot of inconsistency. For example, I stepped one track and the highest combo without breaking reads 471, and sometimes it hits 475. Every hit is a "Great" as well.

  6. #126
    Member Daisuke Master's Avatar
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    You aknowledge that HoldCheckPoints Hits are not counted together with Perfects and CPMisses are not counted along with the Misses right? Or are you timmings wrong?

    Here's the correct (if not then the nearest) setup for PiuHolds:

    theme metrics:
    Code:
    [Player]
    JudgeHoldNotesOnSameRowTogether=false
    HoldCheckpoints=true
    CheckpointsUseTimeSignatures=true
    CheckpointsTapsSeparateJudgment=false
    CheckpointsFlashOnHold=true
    ImmediateHoldLetGo=false
    RequireStepOnHoldHeads=false
    InitialHoldLife=0
    MaxHoldLife=1
    RollBodyIncrementsCombo=false
    ScoreMissedHoldsAndRolls=false
    Preferences.ini (I'd prefer a Static.ini under /Data folder)
    Code:
    [Options]
    ;timming/grading
    TimingWindowSecondsAttack=0.12
    ;If you've experienced combo cutoff when hitting jumps, triplets, quads... this will fix it
    TimingWindowJump=0.04
    ;leave enough time to avoid missing checkpoints in holds and rolls
    TimingWindowSecondsHold=0.20
    TimingWindowSecondsRoll=0.20
    TimingWindowSecondsMine=0.12
    ;you can adjust these as you like...
    TimingWindowSecondsW1=0.02
    TimingWindowSecondsW2=0.04
    TimingWindowSecondsW3=0.08
    TimingWindowSecondsW4=0.12
    TimingWindowSecondsW5=0.16
    you should get a dropbox account

  7. #127
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    Why is TimingWindowJump in there anyway? It seems to have no purpose; of course, if the combo code worked correctly.

  8. #128
    Member Daisuke Master's Avatar
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    Ever tap'd a jump/quad and got a reset on your combo? (you know, when you hit rappidly in a row two or more buttons that aren't allowed to be pressed in certain keyboards)
    you should get a dropbox account

  9. #129
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    I've had that happen, but if the combo code worked the way it was supposed to (and it does in sm-ssc), it would be irrelevant. You're supposed to get combo if you hit the row and miss combo if you don't.

  10. #130

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    I get this weird warning everytime I hit a hold.
    Code:
    WARNING: Error playing command: [string "HoldJudgment::HoldJudgmentHeldCommand"]:2: attempt to call method 'HoldJudgmentHeld' (a nil value)
    WARNING: [string "HoldJudgment::HoldJudgmentHeldCommand"]:2: unknown(self = (null),(*temporary) = (null),(*temporary) = (null),(*temporary) = attempt to call method 'HoldJudgmentHeld' (a nil value))
    I been using retro(so far one of my fav noteskin). Not sure if it just retro only that it doing this on. But it kinda getting annoying.

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