If you speak Spanish I suggest you read the mxpumpers' thread instead.
StepMania AMX (SMA) is a fork of StepMania Plus REDUX which focuses in improving the gameplay with features such as:
- Separate TimingData per chart (aka "Split Timing" aka Splits)
- Pump It Up's Holds (aka LongNotes), Stops (aka Delays) and Speed Changes
- Step Multiplier for Hit and Miss Tiers (multiplies Combo, Score and Lifebar values)
- Fake Areas to ignore blocks of steps (to use mostly with Negative BPMs)
- Editor focused in step making with shortcuts such as F3 to change TimingData
Some features are also intended for power users and theme makers:
- 100+ new preferences (via StepMania.ini), 300+ new theme metrics and some new noteskin metrics
- Numeric metrics can parse LUA Strings but can only deliver 1 or 0 (its the same basic LUA you can use with SM 3.9, nothing fancy)
- Also, you can use LUA in Commands using cond,lua_string,command_if_true example:
Potential issue: don't use LUA Strings with commas such as GetEnv("LookIHasAComma") == "o,o"
A lot of code has been optimized, some 3.9's and even redux's bugs have been fixed, unfortunately betas from 3.0 are kind of unstable, since I just added new features instead of fixing code, so the most stable version (with most new features) is 2.7
Since youtube blocked the gameplay video I use to promote SMA you can download it from here:
I'm open to feature requests and also feel free to send me bug reports (use http://pastie.org/ to copy/paste the crashinfo.txt in case of crashes please), just consider that I don't have enough knowlede of recent DDR versions since I have not been able to find a DDR in Mexico City (at least not a newer than Extreme), so please include gameplay videos, guides for dummies, any other helpful resource, etc. with your request.
SMA 2.7 (Full Package, includes SMA, Test Songs and SMNX2 Theme):
SMA 3.0 (Includes SMA and SMNX2 Theme):
Patch from 3.0 to 3.1:
1a. Unpack to a new folder if its a new installation of SMA
1b. Unpack and replace in the same folder of SMA if you are patching
2. Run the desired .bat:
Patcher.default.bat.- Keeps REDUX behavior and enables new features
Patcher.pump.bat.- Use Pump It Up's specific behavior with legacy themes and enables new features
Patcher.redux.bat.- Keeps REDUX behavior, disables new features
Patcher.vanilla.bat.- Keeps Original 3.9 behavior, disables REDUX and SMA's features
NOTE: Not every new feature (such as the new editor) gets disabled even if using vanilla patcher
3. No step 3, just add some songs, themes, noteskins, etc. and open StepMania :)
How do I edit BGChanges?
Press F3 in the editor and pick Background as the editor mode. Please be aware that the game uses two different TimingDatas at the same time, one for steps and one for song, the background uses the song's TimingData so if you have different timings it may lead to confusion the first times. Until I figure a more intuitive way to edit BGChanges, if you don't get used to this behavior I suggest you use another 3.9 based build to design background animations.
Where is paymode/Can I Haz SRC?
In an effort to help Andamiro to prevent piracy, pay mode has been completely removed and I have closed the source. I won't release a version with paymode in the future neither open source the game, so please retrain yourself from requesting it.
No matter if you cry, start a flamewar, make/upload funny photoshopped photos of me, bribe me with $65,535.00 USD, hack my server and upload my private videos to a pr0n site, etc. will make me accept to give you the source or a version with paymode enabled. Any request will be posted at http://bit.ly/HPrifa (mxpumpers.com's flamezone) so at least be creative.
Can I save a song as .SM instead of .SMA?
Not yet :(, its a planned feature, but until that day comes here is a workaround: Disable "Save timing in rows" in editor preferences and you will get a SMA with the same timing format as legacy SM's, so you can copy/paste the portions you need to a new .SM
Whoa, I have seen xxx feature of SMA in SM-SSC are you helping them?
Occasionally I share some of my achievements with the Spinal Shark Collective (SSC) in the way of concepts, ideas, portions of code, etc., so not everything I code is lost, SM5 is the future anyway :wink:
How often do you release updates?
There is not a fixed date for updates, usually I release them when a critical bug has been detected/fixed or I have coded something new.