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  1. #121
    about 20% cooler shakesoda's Avatar
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    Actually I sort of like how that looks, besides that I don't exactly know any japanese fonts that would look right next to the other one.

    As for how hard it is, see above.

    edit - stupid pagination.
    Last edited by shakesoda; 02-22-2008 at 05:25 AM.

  2. #122
    serial thread hijacker kurisu's Avatar
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    The fonts do look fine to me as well.. small but its cool that way.

    Oh, hello there.

  3. #123
    Member Wanny's Avatar
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    Quote Originally Posted by AJ 187 View Post
    Theme isn't finished, of course stuff like that's not going to be customized yet. Do you know what people have to go through to generate the Japanese letters and kanji for SM themes? It's not easy.

    (also stop playing the most oversimfiled song in the universe)
    Hey hey hey, I was just pointing that out. I thought it was just a matter of setting correctly a .ini in the Fonts folder or what-not...

    I'd love to know how to generate a FULL Japanese charset, not the ultra-limited one that comes with the default theme...

    (bleh, it was just an example. I like it just for the fact that it's the long version...)

    Quote Originally Posted by kurisu View Post
    Thats why I took them right the **** out of KuriMix. Aside from the fact that Japanese titles for an non-asian language speaking audience would just be retarded.

    Causes a few issues, but oh well. >_>
    I'm a geek when it comes to have the songs with their original titles... it's my life, ok? :P

    Quote Originally Posted by shakesoda View Post
    Actually I sort of like how that looks, besides that I don't exactly know any japanese fonts that would look right next to the other one.

    As for how hard it is, see above.
    Well, I didn't meant it specifically for the "format", but just a little global increase so at least they look the same height as the other ones...
    Last edited by Wanny; 02-22-2008 at 05:21 AM.

  4. #124
    about 20% cooler shakesoda's Avatar
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    While I may not be able to scale them right (without looking like crap or redoing it completely), I could mess with the baseline so they line up a bit better.

  5. #125
    serial thread hijacker kurisu's Avatar
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    Did i ever mention I fail at messing with the fonts system? :p

    Oh, hello there.

  6. #126
    Member Wanny's Avatar
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    I've messed a bit (creating a font of graphics to exactly recreate DDR 5th Mix TextBanners. Believe me... it's REALLY annoying)...

    Though, as I said, I'd love to know how to generate a FULL (extended) japanese charset
    Last edited by Wanny; 02-23-2008 at 01:50 AM.

  7. #127
    about 20% cooler shakesoda's Avatar
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    If I knew what was missing I'd do it at some point.

    It's not hard so much as really annoying.

  8. #128
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    shake, just wondering, why did you make the music wheel scroll w/ the Up and Down keys instead of Left and Right? it's unique, but it seems unnecessarily disorienting. especially as the music wheel is curved; it's not completely vertical in which case it would make sense

  9. #129
    about 20% cooler shakesoda's Avatar
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    Because using Left to go up makes no sense at ALL. Same for Right.

    Up and Down are going the right directions. Get used to it.

  10. #130

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    Quote Originally Posted by dt View Post
    shake, just wondering, why did you make the music wheel scroll w/ the Up and Down keys instead of Left and Right? it's unique, but it seems unnecessarily disorienting. especially as the music wheel is curved; it's not completely vertical in which case it would make sense
    you need glasses, or to play real video games


    Try it! It's Good.

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