I have searched some more and found it looks like the arrow effects are in the .xml of the simfile. here is a sample from an .xml from WinDEU's works.
-- Beat start, Beat end, Mods, Player specific
meteor_mods = {
{0,200,'2.25x,-999999% Cover','end'},
{0,200,'*10000 No Beat','end'},
{7.022,19.375,'*10000 150% Beat','end'},
{20.699,33.934,'*10000 150% Beat','end'},
{35.258,47.610,'*10000 150% Beat','end'},
{77.610,98.783,'*10000 150% Beat','end'},
{0.000,6.742,'*16 Stealth,*0 Flip,*0 Invert,*0 2.25x,*10000 Dark','end'},
{6.300,0.055,'*10000 50% Stealth,*10000 Invert,*10000 0.5x','len'},
{6.521,0.055,'*10000 50% Stealth,*10000 Flip,*10000 No Invert,*10000 1.1x','len'},
{6.631,0.055,'*10000 50% Stealth,*10000 -100% Invert,*10000 Flip,*10000 1.7x','len'},
{6.742,7.243,'*10000 50% Stealth,*10000 2.25x,*10000 No Flip,*10000 No Invert,*4 No Dark','end'},
{6.852,8.000,'*2 No Stealth','end'},
{7.183,0.11029*3,'*16 Wave','len'},
{7.514,0.11029*3,'*16 -100% Wave','len'},
{7.845,0.11029*3,'*16 Wave','len'},
{8.175,0.11029*3,'*16 -100% Wave','len'},
{8.506,0.11029*3,'*16 Wave','len'},
{8.837,0.11029*3,'*16 -100% Wave','len'},
{9.168,0.11029*2,'*16 Wave','len'},
{9.389,0.11029*3,'*16 -100% Wave','len'},
{9.720,0.11029*2,'*16 Wave','len'},
{10.050,0.11029*2,'*16 -100% Wave','len'},
{10.271,0.11029*2,'*16 Wave','len'},
{10.492,0.11029*2,'*8 No Wave','len'},
{14.242,0.11029*3,'*16 Wave','len'},
{14.573,0.11029*3,'*16 -100% Wave','len'},
{14.903,0.11029*3,'*16 Wave','len'},
{15.234,0.11029*6,'*16 -100% Wave','len'},
{15.896,0.11029*3,'*16 Wave','len'},
{16.227,0.11029*3,'*16 -100% Wave','len'},
{16.558,0.11029*2,'*16 Wave','len'},
{16.778,0.11029*3,'*16 -100% Wave','len'},
{17.109,0.11029*2,'*16 Wave','len'},
{17.330,0.11029*2,'*16 -100% Wave','len'},
{17.550,0.11029*2,'*16 Wave','len'},
{17.771,0.11029*3,'*16 -100% Wave','len'},
{18.102,0.11029*3,'*16 Wave','len'},
{18.443,0.11029*3,'*16 -100% Wave','len'},
{18.764,0.11029*6,'*16 Wave','len'},
{19.425,0.11029*3,'*16 -100% Wave','len'},
{19.756,0.11029*3,'*16 Wave','len'},
{19.977,0.11029*3,'*16 -100% Wave','len'},
{20.308,0.11029*3,'*8 No Wave','len'},
{21.080,0.110,'*16 Stealth','len'},
{21.190,0.110,'*16 No Stealth,Bumpy','len'},
{21.300,35.418,'*16 Overhead,*8 No Centered,Bumpy,*4 No Reverse,*4 No Flip','end'},
{21.521,0.111,'*4 50% Reverse,*4 50% Flip','len'},
{25.050,0.111,'*4 50% Reverse,*4 50% Flip','len'},
{32.109,0.111,'*4 50% Reverse,*4 50% Flip','len'},
{21.852,0.111,'*16 200% Distant,*8 100% Centered','len'},
{22.183,0.111,'*16 200% Hallway,*8 -100% Centered','len'},
{22.514,0.111,'*16 200% Distant,*8 100% Centered','len'},
{22.845,0.111,'*16 200% Hallway,*8 -100% Centered','len'},
{23.175,0.111,'*16 200% Distant,*8 100% Centered','len'},
{23.506,0.111,'*16 200% Hallway,*8 -100% Centered','len'},
{24.168,0.111,'*16 200% Distant,*8 100% Centered','len'},
{24.389,0.111,'*16 200% Hallway,*8 -100% Centered','len'},
{24.609,0.111,'*16 200% Distant,*8 100% Centered','len'},
Does anyone have any advice on how to set some of this up? Tutorials? or even any way to contact someone who knows how this works?
I'm very determined to figure this out. So I will stay online here constantly.
Thanks!